How can we differentiate the various starting phrases?(https://developer.amazon.com/docs/custom-skills/understanding-how-users-invoke-custom-skills.html#invoking-a-skill-with-no-specific-request-no-intent)
When building a radio skill the starting phrase "Play <invocation name>" has a different meaning than "Open <invocation name>" and I would assume this would also be the case for games. Where "open" would mean that the user is looking for a list of available options and "play" would mean that the user is interested in a specific action which is to "play" the station or the game.
Despite new starting phrases being added to the ever growing list, there doesn't seem to be any movement towards allowing either:
a) Overriding of starting phrases by using utterances with the same phrase (CustomIntent <starting phrase>).
b) Passing the starting phrase along with the LaunchRequest so that the LaunchRequest could be developed more intelligently.
Amazon, please help us build you better, more intelligent and useful skills by implementing a solution of some sort.