I am trying to design a game where letters and numbers are involved. App name is letter number sequencing. When user tries to say answer it is assuming to closest slot if the answer almost matches.
For example if the answer is 1 2 A J and the user says 1 2 A, it assumes answer as 1 2 A. J and returns it as a correct response. Is there any way to strict the users input apart from predicting the closest value.