I am unable to compile the IOS version of my application after implementing the SDK for Android/Kindle.
I get an awful lot of 'Undefined symbol for armv7' errors formatted like the following:
"__AmazonGCWSGetLowNumberListElementValueAsString", referenced from: _AGSSyncableNumberList__AmazonGCWSGetLowNumberListElementValueAsString_m4108493886 in Bulk_Assembly-CSharp-firtpass_0.o
There's hundreds of these so I'm assuming I'm missing a library or something? Either way, I actually don't even want GameCircle on my iOS device so I tried disabling GameCircle entirely but it appears that's not really realistic, either. There's no equivalent to NO_GPGS where I can just disable game circle, I've tried adding my own defines so that it wouldn't build anything meaningful on IOS and I've removed all of the relevant IOS code, however I still get these compiled errors when exporting.