Hello! Our game just went live on Underground and there appears to be an issue when an ad is served before Unity has a chance to start rendering the game. If the ad overlay is launched before the splash screen renders, everything is a pink and black pixelated mess. If the splash screen renders first and then the ad is served, everything is fine. Really hoping to find a solution to this as it's obviously not how I want players to first experience the game. Added screenshots of how it should look and how it sometimes looks. Our app can be found here:
https://www.amazon.com/dp/B01MRORPIN/