FreeTime Unlimited is a true godsend for parents, and as a developer I'd like to contribute and make a few games, even if just for fun. However, it raised a question:
How are FreeTime apps/games monetized if there are no ads or in-app purchases? Is it something like the Amazon Underground "per-minute of usage" thing, or are they simply not able to be monetized at all? That seems counter intuitive given the sheer number of apps that are available, it seems there would be far fewer if the devs weren't getting paid.