Unity and security profile, where to enter ClientID
Hi, I'm new to Amazon publishing and am getting ready to submit a game to Amazon. The game is being developed in Unity. I setup a security profile in my app dashboard on Amazon but I'm not clear on what to do with the ClientID and Client Secret, are those supposed to be entered somewhere in Unity or the Android Manifest? Is this part of the Android keystore? Also, I am not using GameCircle, in case that makes any difference. -JJ
Security profile is need for below features at this moment.
2. Device Messaging
3. Login with Amazon
Among these, ClientID and Client Secret are only used for device messaging only to receive an access token for pushing a message from server. If you are not using these features in your game, you don't even need any security profile. Thank you for writing to us.